Shark attack awareness as a possible application for Virtual Reality
Discussion on how to handle the shark migitation policy has once again sparked in Australia after a series of non-fatal and fatal attacks. The most recent case being the death of 17 year old Laeticia Brouwer who was attacked on april 19 while surfing in Esperance, West Australia.
It appears that the Turnbull government might appease the public outcry for a large scale shark culling as they announced to bring a strong answer to the Brouwer incident. However, there has always been a strong critical tradition of shark culls among experts in Australia. These critics claim that the recent numbers of attacks might simply be an anomaly and point to the global decline in shark population and the lack of proof that culls will actually make beaches safer. They plead for measures that make cohabiting with these large marine animals a possible scenario.
Shark attacks tend to happen more frequently when one goes swimming at certain times of the day. During the early morning and late afternoon sharks will be more active and in search for food, for example. Certain areas that are known to be or could possibly be a good shark hang out should also be avoided. This creates an educational aspect of the possible solution to Australia’s shark problem. How to learn these conditions everyone should know about the waters to the public better than by utilizing virtual reality?
It might be a good idea for the Australian government to spread a free VR experience to the people that teaches you when best to avoid the waters. If one makes the wrong choice, they are confronted with a lively shark attack orchestrated by the illusions of VR. This does not only teach people in an efficient way but will also leave them with a level of respect one should have for his own life and the shark.