The game features revamped create modes, which have received a complete overhaul compared to past years’ editions. In addition to the original create-a-superstar and create-an-entrance modes, the game introduces the WWE Story Designer mode, where the player can now design storylines featuring WWE’s weekly shows (Raw, SmackDown, or ECW) and pay-per-views with storylines, scenarios, and matches of their creations using a variety of preset options, with over 100 different animations and 25 different locations to design each scene. Subtitles can be written in through a controller or through a USB keyboard. Similar to previous editions in the series, the player can create storylines; however, the player can now control how long the storylines goes on, how many superstars or Divas are involved, and what takes place in the storylines. The match-making feature allows the player to set a match type, set a stipulation, and set any winning conditions. In addition to using created superstars, the player may also integrate actual WWE superstars and Divas into their created storylines, scenarios, or matches. On the Xbox 360 and PlayStation 3 versions, each storyline can feature up to 500 segments including 450 matches and 50 scenarios, while the Wii, PlayStation 2 and PlayStation Portable versions have a limit of 55 segments. Created wrestlers are limited in the PS3 and Xbox 360 versions to ten appearances in the mode.