9/1/20

It has been over a month since my last update. I spent much of that time looking for jobs in the game industry, but I was still able to make some good progress on my game.

For starters, I have fixed most of the major bugs in the game…

At their core, platformer games (excluding Knack) are about running and jumping. As such, the core gameplay hinges around the movement of the player character. Therefore, when you are developing your own platformer, it is essential that you make a character that is responsive and feels good to move. Each…

July 10, 2020

A lot has changed since my last devlog, so I figured it was time to give an update. First, a little background information about my game. I am working on a retro-style 2D platformer. This game is definitely a love letter to Celeste, one of my favorite…

I never considered myself to be a creative person. When I think of creative people I think of The Beatles or Van Gogh or somebody like that. I grew up in a household full of musicians. My parents are both singers, my Mom plays the piano and viola as well…

June 23, 2020

Hey! Welcome to my first blog post. For a long time, I thought it would be fun to start a blog, as I have always been very effusive about my pastimes and pursuits. It’s fun to share your interests with others, and that what I envision this…

James Cameron

Indie Game Dev chronicling my day to day success and failures. Peak James

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