Discussing in group (The author is on the right)

An APP to collect Citizen Science Data

An App With Simple Function

It is a mobile APP that help users collect water quality data in Puget Sound area. The main users are passengers who visit the Puget Sound area and University of Washington students who major in environmental fields. Its objective is to help individuals to collect data for scientists who work in environmental fields.

Buiding Up The Structure

After defining the APP, it is significant to create an interaction flow for the project. It consists 3 parts.

  1. Beginning — — Landing(Home) Page and Users Options(includes settings and choices for users)
  2. Process — — Pages for submitting text and geo-tagged photos
  3. Ending — — Rewarding Pages and “ Congratulating ” Pages
The interaction flow
Stuff that are used to create this App

Final Product

Here is the link to the video of the prototype.

Here is the link to the prototype App.

Experience and Lessons of Motivation

Personally, the author likes the motivation part of the whole process. Because figuring out what users need is one of the most important elements in designing a certain product. For example, the author came up with an idea that in order to attract more users, it is better to give users a chance to meet up with real scientists. This especially motivates the professional students in University of Washington.

But what the author did not considered well is that there were not powerful motivations for passengers (people who come to the lake area for traveling or fishing, etc.). First he came up with an idea to link this App to POKEMON GO (the App) or Google Map (the App), which should be a certain kind of motivation.

Conclusion

The total concept of the App is simple, which is a great advantage. If the target user is a passenger, he or she will not need to sign up for the App. Consequently, it is convenient for users, which means it will attract more and more individuals who are willing to report the data.

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