Jessica MickelsonLayouts In UnityWhen working with Unity, you want to have a cohesive, clean, and easy layout to find exactly what you are looking for. The best layout that…Jun 20Jun 20
Jessica MickelsonDetermining How Long Power Ups Should LastEveryone loves power-ups in games! Whether that is a speed boost, multi-shot, or slow time, it affects the game and most times adds an…Nov 10, 2023Nov 10, 2023
Jessica MickelsonFrom Prototype to Work of ArtCreating this 2D shooter in Unity has been one of the most frustrating yet satisfying and rewarding things I have ever done. From…Oct 28, 2023Oct 28, 2023
Jessica MickelsonSpawning Game Objects Without the Clutter in Unity… is a walk in a hilly park. There’s a little bit of challenge but nothing impossible.Oct 27, 2023Oct 27, 2023
Jessica MickelsonCoroutines in Unity…are once again, not as scary as you think.Oct 22, 2023Oct 22, 2023
Jessica MickelsonScript Communication in Unity…is a lot easier than you think.Oct 21, 2023Oct 21, 2023
Jessica MickelsonIntro to Physics in UnityPhysics. You love it and you hate it.Oct 21, 2023Oct 21, 2023
Jessica MickelsonOnCollisonEnter VS OnTriggerEnter — When to Use Them“Man, I wish I knew the difference between OnCollisionEnter and OnTriggerEnter and when I should use them!”Oct 21, 2023Oct 21, 2023
Jessica MickelsonCreating a Cooldown SystemCreating a cooldown system is actually a lot simpler than you think.Oct 15, 2023Oct 15, 2023
Jessica MickelsonInstantiating and Destroying Objects in Unity“Destroy objects!? But I don’t want to lose all the programming I’ve put into this!”Oct 13, 2023Oct 13, 2023