Jazz MickleWriting a scripting languageFor a long while I have wanted to improve my workflow when using procedurally generated content in my games, often getting tied up with…Jul 30, 20181Jul 30, 20181
Jazz MickleBuilding a model of a Doom levelThis is the second post in a series about working with Doom in Unity. You can read the first part here, about writing a Doom-style shader.Jan 3, 20181Jan 3, 20181
Jazz MickleWriting a Doom-style shader for UnityThis post is dedicated to the memory of Kate Fox. You will not be forgotten.Dec 20, 20172Dec 20, 20172