Product design generalist. Using sense-making, empathy, and design methods to drive quality, collaboration, and alignment. Design systems & UX @Contentful.
Great move with those gestalt principle examples, Jules 👏
One of the greatest things about using gestalt theory in design is that it really improves the way how people build a mental modal of what they’re seeing or interacting with. They perceive the whole before understanding each of the its parts, which is pretty useful…
Congratulations putting up such an extensive list of good practices for typography, Wojciech Zieliński. While these guidelines are indeed important to take under consideration, we shouldn’t reduce typography to just that. For example:
Nicely put, John. As a Product designer myself, I always found progressive disclosure a pretty good way to set the tone for the experiences I design — people only get what they need, when they need it. Nonetheless, the more we hide the harder it gets for people to build a mental model of what they’re dealing with, simply because we fence them off the…
Good thinking behind that design, Siddhant. With the exception for the driver’s license though, it matches pretty well the _Portuguese Citizen Card_ (which replaces the need for a Passport in Europe), https://en.wikipedia.org/wiki/Citizen_Card_(Portugal).
Great guide, Alberto. I definitely learnt something with this workflow. At this point though, Sketch should be supporting states and variations already. Product and web design is so dependant on the anatomy you illustrated above that it’s kind of a turn off that designers have to be so crafty with their workflows.
That’s a very good question, César. In a nutshell, I keep different iterations of the designs in separate pages and let Dropbox handle the versioning of the Sketch file. In an effort to keep the footprint of the design process as subtle as possible, I keep adding, deleting, and merging pages on my Sketch file as I go through design reviews, feedback…
Thanks for the great drill down, Marc. I wonder if there’s anything out there useful when prototyping for desktop web apps, other than the usual InVision and Marvel web apps. Have you ever looked it up?