Ask yourself, “How can we give the audience enough context to feel comfortable being present in this environment?”
The Storyteller’s Guide to the Virtual Reality Audience
VR/AR Media Experiments

I would add: how can we give the audience context to feel what we want them to feel? So, for instance, if we want them to feel anxious, we will choose to put them in front of the audience. Or, in a love scene, through camera placement, you can either idealize its eroticism or you can drive home the more fleshly coupling of two bodies by privileging the audience with a warts-and-all view of the actors. The story goals would drive that decision.

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