Joe HubbardinSUPERJUMPThe Changing Face of ExclusivityAre console-specific franchises on their way out?Jul 7, 2020Jul 7, 2020
Joe HubbardinSUPERJUMPAn Ode to The End15 years on, Metal Gear Solid 3’s geriatric sniper remains peerlessJun 25, 20202Jun 25, 20202
Joe HubbardinSUPERJUMPMorbid Curiosity, Art Direction, and Fallout 76Bethesda’s most infamous release deserves its bad reputation, but is there a light at the end of the tunnel?May 21, 20201May 21, 20201
Joe HubbardinSUPERJUMPField Tests in City 31XCOM: Chimera Squad pulls off some audacious tweaks that could only be attempted in a spin-offApr 28, 2020Apr 28, 2020
Joe HubbardinSUPERJUMPChess at One Hundred Miles an HourIn Doom Eternal, the most important bullets are the ones you don’t fireMar 31, 20201Mar 31, 20201
Joe HubbardinSUPERJUMPUntitled “Untitled Goose Game” PieceA brief analysis of the animal kingdom’s HitmanSep 30, 2019Sep 30, 2019
Joe HubbardinSUPERJUMPHitman 2: The Golden Handshake ReviewThis first expansion level doesn’t quite hit the series’ high barAug 11, 2019Aug 11, 2019
Joe HubbardinSUPERJUMPDiscovering Halo 18 Years LateHow does Bungie’s seminal title hold up almost two decades on?May 22, 2019May 22, 2019
Joe HubbardinSUPERJUMPBorderlands and the Art of the ReworkBorderlands’ ‘enhanced’ edition is a great excuse to return to the series’ humbler beginningsApr 8, 20191Apr 8, 20191
Joe HubbardinSUPERJUMPHitman, System-Driven Design and Patio HeatersHitman’s most important mechanic is one of it’s subtlestFeb 14, 2019Feb 14, 2019