In Figma 1.0, we laid the foundation for design in the cloud, creating a product that wouldn’t require any saving, exporting, syncing, or emailing. We built features to help designers work better together, like multi-player functionality and team …Figma 2.0: Now with Prototyping and Developer Handoff2.1K58Dylan FieldJohn HietterFollowJul 28, 2017 · 1 min readGreat idea, those are all time-consuming steps!