Setting up Grabbable Objects

Configure Basketballs to be Grabbable Objects

Jordan T Kay
Apr 22, 2024

Let’s begin Event #2 of our Pentathlon VR Project by making grabbable objects!

STEP ONE— COLLIDER COMPONENT

We need to attach a sphere collider component to our basketball prefab to define what the physical boundaries are.

STEP TWO — XR GRAB INTERACTABLE

Thanks to the XR Interaction Toolkit we can add the XR Grab Interactable Component to the Basketball Prefab. This will add all the necessary components and logic to the prefab to get us a working grabbable right out of the box!

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Jordan T Kay

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