Josh FeinsilberinThe Gimkit BlogGimkit’s Mission & VisionA big weakness of mine has always been planning ahead. Long-term conversations and discussions about the future are difficult for me. Why…May 21, 20191May 21, 20191
Josh FeinsilberinThe Gimkit BlogGimkit 3.2 is here. What’s new?Hey everyone! Gimkit 3.2 has arrived, with a large behind the scenes change and many quality of life improvements. Here’s what’s new!Feb 6, 201915Feb 6, 201915
Josh FeinsilberinThe Gimkit BlogGimkit’s 2018 Year In ReviewMy goodness, what a year it’s been. 2018 was amazing, both for Gimkit and myself personally. I’ve learned so much — through all of the…Dec 29, 20185Dec 29, 20185
Josh FeinsilberinThe Gimkit BlogConnection Issues and the upcoming solutionHey everybody! Haven’t used this blog in a while, and thought this was a good place to start using it again.Dec 9, 20181Dec 9, 20181
Josh FeinsilberinThe Gimkit BlogSay hello to Team Mode in GimkitToday, we’re releasing the largest change to the Gimkit gameplay since launch. Team Mode has been a highly requested feature, and we’re…Mar 19, 20181Mar 19, 20181
Josh FeinsilberinThe Gimkit BlogIntroducing Gimkit 1.5It was just earlier this month when we launched Gimkit 1.4, a new version of Gimkit focused on simplifying the Gimkit experience and…Feb 26, 2018Feb 26, 2018
Josh FeinsilberinThe Gimkit BlogThe design challenge of Gimkit 1.0The hardest design challenge I encountered while creating Gimkit was the play page, which is where students go to participate in the games…Feb 7, 2018Feb 7, 2018
Josh FeinsilberinThe Gimkit BlogIntroducing Gimkit 1.4Today, we’re launching Gimkit 1.4, a new version of Gimkit aimed towards simplifying the current experience and creating opportunities for…Feb 5, 2018Feb 5, 2018