Josh MangiolainStudio RipeSega Genesis Development on macOS: Getting StartedStarting to develop Sega Genesis games on macOS can be difficult but in this post we will show you a helper that makes getting started easy.May 13, 2023May 13, 2023
Josh MangiolainStudio RipeTutorial — Unity Wireframe effect for Metal (iOS, Mac)I was recently working on a game prototype for a game and I wanted an effect that looked like the Vectrex or other classic vector games.May 9, 2023May 9, 2023
Josh MangiolainStudio RipeSick of Blender? Try These 3 Alternatives3D modelling software can seem overwhelming for anyone who is creating a basic game or just starting off with modelling. However, there…May 4, 2023May 4, 2023
Josh MangiolainStudio RipeChoosing A Game EngineChoosing a game engine for your first game or new prototype can be difficult. In this post we compare two of the most popular engines.May 2, 2023May 2, 2023
Josh MangiolainFinding BytesUsing a WebAssembly based Search in Gatsby with StorkWant a fast client side search on your Gatsby site that uses the Rust Based Stork Search well look no further.Jul 6, 2021Jul 6, 2021
Josh MangiolaA New BeginningMy Journey to Becoming a Machine Learning EngineerOct 19, 2020Oct 19, 2020
Josh MangiolainFinding BytesAzure Content ModeratorWhat is the Azure Content Moderator and How do I use it?Oct 17, 2020Oct 17, 2020
Josh MangiolainFinding BytesHow I Passed the AI-900 Azure AI Fundamentals ExamWhat the AI-900 Azure AI Fundamentals Exam Consists of and how to pass itOct 11, 20201Oct 11, 20201