I’d say 25% of the real design work happens after a designer hands off their designs. That’s when engineers start pressure testing your designs, and they’ll find new constraints and edge cases you never expected. At that point, you gotta get scrappy and do whatever it takes to move forward.
…t the two negative sentiments are at the end: “sad” and “angry” are more ambiguous than the others. If I express a positive reaction to something, I’m definitely interested in it. If I’m made sad or angry by something, I may still be interested in it, or perhaps I want to avoid it. Those reactions are less useful to Facebook.