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Kacper Szwajka
Kacper Szwajka

91 followers

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GPU Run-time Procedural Placement on Terrain

In this article, I will explain the method for implementing run-time GPU placement of objects on terrain, using Unity engine. This…

Jan 22, 2024
GPU Run-time Procedural Placement on Terrain
GPU Run-time Procedural Placement on Terrain
Jan 22, 2024

Efficient GPU Rendering for Dynamic Instances in Game Development

This article explores a custom rendering architecture designed to efficiently render procedurally generated geometry. Our focus is on…

Jan 24, 2024
5
Efficient GPU Rendering for Dynamic Instances in Game Development
Efficient GPU Rendering for Dynamic Instances in Game Development
Jan 24, 2024
5
Kacper Szwajka

Kacper Szwajka

91 followers

Technical Artist

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