I agree with ambi valent. I found this article incredibly interesting as I have recently been searching for articles that compare the two professions. As a former architect turned UX Designer, I believe that while in theory, many parallels can be drawn, in practice the two differ quite a bit. While many architects have “community workshops” to gather input during the begining stages of design, “user testing,” a important component of UX, is a foreign term to the architecture world. There is very little means to measure the reaction of real people to the architectural design other than through the presentation of a rendering (VR is changing this slightly, but still negates the tactile and intimate interactions of people with architecture). Prototyping also tends to be more form driven and often responds to physical and environmental constraints over individual feedback. “Prototypes” or models may be shown to a client or stakeholders for their input, but are not “tested” in depth as a UX designer would. Ultimately, the timeline is much longer and the cost implications for change are much greater. As a result, bad ideas tend to be held onto much longer rather than allowing for a more open inquisitve investigation process initially (this exploration tends to happen much more in academia than in practice).