Exclusivity Wars: How ‘Dragon’s Dogma 2' and ‘Rise of the Ronin’ Define Gaming’s Battle for Supremacy!
The War Begins March 22, 2024!
This month in gaming is fun — though I say “fun” with reservations — as both “Rise of the Ronin” and “Dragon’s Dogma 2” are launching on the same day. This occurrence underscores my perspective on the pitfalls of exclusivity in gaming. While there are benefits, exclusivity often serves as a constraint for both providers and consumers. In this article, I will delve into each game, recount similar past events, and explain why I view exclusivity as an outdated approach.
For those interested in geek culture, mental health, and artificial intelligence, please explore my other articles. Now, let’s dive in.
Firstly, let’s discuss “Dragon’s Dogma,” a well-established IP, especially after the success of “Dragon’s Dogma: Dark Arisen.” This game is often praised as a harmonious blend of Souls-like and “Shadow of the Colossus” elements. Being a recognized title, it naturally attracts attention, and its availability across various platforms ensures that enthusiasts can play it on their preferred, or owned, system. Based on the previews, this sequel enhances the original’s beloved aspects, offering a variety of combat classes and a significantly larger world to explore. Importantly…