Kelly ChiuinLuna LabsBring it In-House Series: Maximising team efficiency and creative capabilities for BoomBitThis is the second article of our Bring It In-House Series, where we interview different Luna partners and learn how in-house creative…Jul 9, 2021Jul 9, 2021
Kelly ChiuinLuna LabsBring It In-House Series: Powering Creative Testing and Output for CodaThis is the first article of our Bring It In-House Series, where we interview different Luna partners and learn how in-house creative…May 26, 2021May 26, 2021
Kelly ChiuinLuna LabsAn Insider Look with Miniclip, N3TWORK and Tripledot StudiosTo discuss the biggest trends in performance marketing and ad creatives*Aug 27, 2020Aug 27, 2020
Kelly ChiuinLuna LabsAn Insider Look with AppAnnie, AppsFlyer, Appsumer and GameRefineryTo uncover more trends in app download, user behaviour and gamer motivation — Part TwoAug 20, 2020Aug 20, 2020
Kelly ChiuinLuna LabsAn Insider Look with Adjust, Newzoo and Quantic FoundryIn the third instalment of our five-part industry analysis, we uncover trends in app download, gamer behaviour and motivation.Aug 6, 2020Aug 6, 2020
Kelly ChiuinLuna LabsAn Insider Look with Play Ventures, Deconstructor of Fun, Elite Game Developers and Mail.Ru*Uncovering Trends in Investment and Mergers & AcquisitionsJul 30, 2020Jul 30, 2020
Kelly ChiuinLuna LabsAn Insider Look with Snap, GameRefinery, Department of Play and Liquid & Griton Monetization, Product Design, and Social Gaming Trends*Jul 23, 2020Jul 23, 2020
Kelly ChiuinLuna Labs5 benefits of a studio-wide approach to your creative workflowHaving a cross-functional team has become one of the most impactful ways for a studio to improve their creative process.Jul 3, 2020Jul 3, 2020
Kelly ChiuinLuna LabsDiscussing the future of how game studios can build creativesTo properly welcome our new VP, Operations, we picked his brain about how he sees the production of creatives evolving for game studios.Apr 23, 2020Apr 23, 2020