Ideation Process Blog
For our Ideation Sprint, during studio we practiced 3 rounds of doing 10 sketches within 10 minutes. A image link of the submission can be found here. We tried using different constraints to practice for our actual sprint- we had a general concept with 10 sketches, a more specific concept with 10 sketches, and lastly a specific/detailed idea with 10 sketches. For the actual sprint, we created 10 sketches relating to the concept of vacationing. Then, we delved further into one of our ideas from the 10 sketches, going into 10 more sketches with more detail on the chosen idea from before.
A few questions were raised when I was doing the ideation sprint. I wondered about how many times a person sketches an idea only to realize that the end product is not as functional as planned. I wonder how long the sketching process typically lasts before the designer switched the design idea from 2D to 3D and I wonder how smooth the transition is. I also was wondering about whether sketches needed to be completely realistic, or if some people just doodled their ideas and would later take the more functional ideas out of a sketch batch. A problem I encountered was that I would get so caught up in one of my sketches that I think I put too much detail into something when I was supposed to focus more on expanding my horizons.
“What skills did you learn from this project?” I think this project helped me learn about how important sketching actually is in the design process. I think that it’s important to understand that a designer can have a concept or idea in mind for a product, but in order to transition to a functional object, a sketch must be made. A picture is useful for effectively getting an idea across without needed to go into too many explanations, and it sort of tied into our lecture where the panel presentation designer talked about how a picture can express ideas quicker than some words can be used to explain an idea.
Ideation could make a difference in society in various situations. It’s very true that a picture is worth a thousand words, and that a sketch is a good way to quickly get your message across. I think a designer is able to use both words and pictures in order to get their point across to others (and customers). A possible example would be when people are presenting ideas in front of a board for approval of a product. If someone has an actual sketched out idea for their product versus just a written explanation, the board would most likely choose the idea that is seen to be more “evolved” and ready for production.