Interaction Design Process Blog

For the interaction design project, we created a phone application using the POP app and online browser. First, we started in studio with assessing the various aspects of a citizen-science app that were require for the application. We wrote on the white board some ideas that would work well for our apps. After studio, we all had to individually create an application (for us, about urban foraging of fruits and vegetables).

The experience was fun because I had never even known that there was an application that could help people create their own apps. It was interesting to try and see things from the perspective of an app designer. I wonder how many other apps there are out there that can help designers plan out ideas too. The only thing that was fairly hard about the project was making the one minute video. Since I had more frames than required, I had to talk faster in order to cut down the video- when I first recorded the video, it was around 3 minutes long. But I think it helped me to learn how to talk about the most important features of the app rather than going off on tangents.

I enjoyed this project because I didn’t ever really think about how you can use an app for citizen science. One of the people that went to my high school is really into computer science and designing apps, so it was fun to see from a different perspective on how applications can help inform people of things. I especially liked just drawing and writing the frames for the foraging app because I could choose any idea I wanted and add it to the overall phone application.

This type of work is important because you not only have to think of your design from the designer’s perspective, but also from the “citizens” in the citizen-science aspect of the product. Since most of us these days are so used to using social media and applications on our phone, I think that researchers could really get some valuable information from a large group of people. Maybe in the future, there will be various citizen-science applications that tell us more about the areas around us (like nature, pollution, etc). I think that in the end, the project was important because you could place yourself in the shoes of someone using the app as well as someone that needed the information- and this ties into the whole aspect of human centered design engineering, where our goal is to create a product that the customer is happy with. Sometimes we may not have brilliant, crazy, innovative ideas, but if we think about what other people (unlike ourselves) need in a product, we can give more people access to things they might need.

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