Not at all! I’m a fan of your team’s work so I’m actually really ecstatic that I’m supporting in some way or form. I’ll send you email once I get this sorted out.
Ah yes, it looks like I forgot to tick the check box. Sorry about that!
If you go into the scene, you’ll find the ARCore Root and ARKit Root, each of which have a “Plane Generator” child gameObject. If you reenable them you should start to see planes.
Just saw your game get posted on Forbes too. Awesome work! I’m looking forward to trying it out. Having to scan your surroundings and input the host player’s room number and IP address is such a massive UX hurdle.
An interesting point for me is that, like Elon Musk, you had a very clear plan to start with premium, luxury vehicles — I assume for higher profit margins — then move into cheaper, more cost-effective vehicles.
It’s amazing to see how far Uber has come!
Great article. Especially with the recent advances in virtual reality and soon augment reality in mobile gaming, there are so many ways we can take advantage of Unity3D and the Unreal Engine to make non-gaming applications, for example in medicine to explore the organs or in architecture to model a building.
This is how I feel about Microsoft. The Windows phone OS is, from what I hear, excellent but they jumped into the smart phone business way too late. As a result, few people even consider buying the Windows phone, and companies aren’t willing to put in the resources to develop apps for the Windows OS.