Kenny McLachlaninDev Genius2.5D Platformer-Idle JumpAdding a Jump Animation When the Player is IdleDec 29, 2023Dec 29, 2023
Kenny McLachlaninDev Genius2.5D Platformer-Ledge Grabbing ContinuedModularizing the Ledge Grabbing TechniqueDec 28, 2023Dec 28, 2023
Kenny McLachlaninDev Genius2.5D Platformer-Ledge Grabbing ContinuedInitiating the Climb Up AnimationDec 22, 2023Dec 22, 2023
Kenny McLachlaninDev Genius2.5D Platformer-Ledge Grabbing ContinuedSnap the Player into PositionDec 21, 2023Dec 21, 2023
Kenny McLachlaninDev Genius2.5D Platformer-Ledge Grabbing ContinuedThrow Yo’ Hands in the Air!Dec 20, 2023Dec 20, 2023
Kenny McLachlaninDev Genius2.5D Platformer-Ledge GrabbingAdding a Ledge Checker to the SceneDec 19, 2023Dec 19, 2023
Kenny McLachlaninDev Genius2.5D Platformer-Character AnimationsFlipping the Character When They Turn AroundDec 18, 2023Dec 18, 2023
Kenny McLachlan2.5D Platformer-Character AnimationsAn Alternative Way to JumpDec 17, 2023Dec 17, 2023
Kenny McLachlaninDev Genius2.5D Platformer-Character AnimationsAdding a Jump Animation to the PlayerDec 16, 2023Dec 16, 2023
Kenny McLachlaninDev Genius2.5D Platformer-Character ModelAdding a Running AnimationDec 15, 2023Dec 15, 2023
Kenny McLachlaninDev Genius2.5D Platformer-Character Model& Adding an Idle AnimationDec 14, 2023Dec 14, 2023
Kenny McLachlaninDev Genius2.5D Platformer-URP ConversionConverting the Project Over to the Universal Render PipelineDec 13, 2023Dec 13, 2023
Kenny McLachlaninDev Genius2.5D Platformer-Pushing the Box ContinuedUtilizing the Pressure Plate with the BoxDec 12, 2023Dec 12, 2023
Kenny McLachlaninDev Genius2.5D Platformer-Pushing the BoxIn the last section, we completed the ability to jump off of walls. This time around, we’ll look at how we can enable the Player to push a…Dec 12, 2023Dec 12, 2023
Kenny McLachlaninDev Genius2.5D Platformer-Wall JumpingAdding Wall Jumping Logic to the GameDec 8, 2023Dec 8, 2023
Kenny McLachlaninDev Genius2.5D Platformer-Elevator ContinuedDebugging the Elevator JittersDec 7, 2023Dec 7, 2023
Kenny McLachlaninDev Genius2.5D Platformer-Elevator ContinuedMaking the Elevator Go UpDec 6, 2023Dec 6, 2023
Kenny McLachlaninDev Genius2.5D Platformer-Elevator ContinuedBringing the Elevator DownDec 5, 2023Dec 5, 2023
Kenny McLachlaninDev Genius2.5D Platformer-ElevatorRequiring Coins to call the ElevatorDec 4, 2023Dec 4, 2023