The DRY (Don’t Repeat Yourself) Pattern

Kerim Kara
3 min readJun 11, 2023

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Introduction:

The DRY (Don’t Repeat Yourself) pattern is a software development principle that emphasizes the importance of avoiding duplication in code. It promotes code reusability, maintainability, and reduces the risk of errors caused by inconsistencies. In C#, applying the DRY pattern leads to cleaner, more efficient code that is easier to maintain and extend.

Benefits of the DRY Pattern:

  1. Code Reusability: By eliminating duplicate code, you create reusable components that can be easily utilized in different parts of your application. This reduces development time and effort.
  2. Maintainability: When changes or updates are required, having code in a single location makes it easier to update and ensures consistency across the application. Maintenance becomes less error-prone and more efficient.
  3. Readability: DRY code is typically more readable and easier to understand. Developers can focus on the logic and purpose of the code without being distracted by repeated sections.
  4. Extensibility: DRY code allows for easier extension and modification. When a change is needed, you only have to update the code in one place, ensuring that all instances of that code behave consistently.

Examples of Applying the DRY Pattern in C#:

Method Extraction:

Instead of repeating the same code in multiple places, extract the common code into a separate method and call that method whenever needed.

public void PrintFullName(string firstName, string lastName)
{
// Common code for formatting the full name
string fullName = FormatFullName(firstName, lastName);

Console.WriteLine(fullName);
}

private string FormatFullName(string firstName, string lastName)
{
return $"{lastName}, {firstName}";
}

Inheritance and Polymorphism:

Utilize inheritance and polymorphism to share common behavior and avoid redundant code. Define a base class with shared functionality and derive specific classes from it.

public abstract class Shape
{
public abstract double CalculateArea();
public abstract double CalculatePerimeter();
}

public class Rectangle : Shape
{
public double Width { get; set; }
public double Height { get; set; }

public override double CalculateArea()
{
return Width * Height;
}

public override double CalculatePerimeter()
{
return 2 * (Width + Height);
}
}

public class Circle : Shape
{
public double Radius { get; set; }

public override double CalculateArea()
{
return Math.PI * Radius * Radius;
}

public override double CalculatePerimeter()
{
return 2 * Math.PI * Radius;
}
}

Utilize Helper Methods:

Encapsulate common functionality into helper methods or utility classes that can be reused across the application.

public class StringUtils
{
public static bool IsNullOrEmpty(string value)
{
return string.IsNullOrEmpty(value);
}

public static bool Contains(string value, string substring)
{
return value.Contains(substring);
}
}

// Usage:
string name = "John Doe";
bool isNullOrEmpty = StringUtils.IsNullOrEmpty(name);
bool containsSubstring = StringUtils.Contains(name, "Doe");

Conclusion:

The DRY pattern is a fundamental principle in software development, and applying it in C# code brings numerous benefits. By avoiding duplication, you improve code reusability, maintainability, readability, and extensibility. Through method extraction, inheritance, polymorphism, and the use of helper methods, you can achieve DRY code that is efficient, easy to maintain, and promotes good software engineering practices.

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