Kevin StevensonPLAIR: Phase One — Propelling the Amateur eSports Scene into its Full PotentialThere are approximately 2.2 billion gamers in the world. It is estimated that by the end of 2021, gamers will consist of ~35% of the…Mar 5, 2019Mar 5, 2019
Kevin StevensonSafe Haven Trust Alliance Network (TAN) — Bridging one of the most important gaps in…If you haven’t read my previous post on Safe Haven and their Family Circle Plan, I recommend doing so first, it shouldn’t take more than…Dec 16, 2018Dec 16, 2018
Kevin StevensonDigital Asset Inheritance — Safe Haven’s TFC (The Family Circle) and why it matters so much.Digital currencies are volatile, unpredictable, and easily lost.Dec 16, 2018Dec 16, 2018