
…g an average designer that creates something rather than an amazing designer that delivers nothing. When you learn to manage the fear of failing, and you give yourself more room to make mistakes, you start having fun creating. The quality of your work will organically get better over time anyway.
…? Fortunately, there is a big difference on how people interact with dropdown and stepper controls. The dropdown opens a new (modal) popup, which requires the users to scan the screen again to find the correct option, whereas the stepper does not change position. The user can simply continue clicking on the same spot. As a result, the users are only minimally …