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Khushi Shah
Khushi Shah

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Published in MS Design Expo 2019 — Club33

·May 13, 2019

Week 16: Final Presentation

For our final presentation, we included the milestones and the highlights of our semester-long journey to tell the story of Common Ground. We wanted to keep the presentation simple and straightforward so that even those people who were not at all familiar with our concept would be able to understand…

Community

5 min read

Week 16: Final Presentation
Week 16: Final Presentation
Community

5 min read


Published in MS Design Expo 2019 — Club33

·Apr 17, 2019

Week 12: Telling the story of Common Ground

Explaining how we got here — To tell a cohesive story for our fourth presentation to Microsoft, we decided to start from the beginning, with our ‘how might we’ statement — How might we enable empathy between consumers and low-income service workers to build solidarity that ensures the dignity of labor? To further make this statement…

Tech

5 min read

Week 12: Telling the story of Common Ground
Week 12: Telling the story of Common Ground
Tech

5 min read


Published in MS Design Expo 2019 — Club33

·Mar 9, 2019

Week 08 - Synthesis and early concepts

In order to make sense of the data that we had collected in our generative workshop, we used different methods like content analysis, 2X2’s and affinity clustering. For the first activity, we tried to find common themes through content analysis. We created a spreadsheet to record the different affinities and…

UX

6 min read

Week 08 - Synthesis and early concepts
Week 08 - Synthesis and early concepts
UX

6 min read


Published in MS Design Expo 2019 — Club33

·Feb 12, 2019

Week 04 - More exploratory research and synthesis

This week, we came up with a research plan to learn more about our stakeholders. For the service workers, we used three different techniques of research: Interviews and guided story-telling Appreciation letter and break-up letters Emotion mapping Through the interviews, we tried learning about the service workers- their professional backgrounds…

10 min read

Week 04 - More exploratory research and synthesis
Week 04 - More exploratory research and synthesis

10 min read


Published in Dichotomy

·Dec 11, 2018

Inclusive Design in the context of psychological well-being

Inclusive Design or Universal Design is the design of buildings, products or environments to make them accessible to all people, regardless of age, disability or other factors. — Wikipedia Practicing ‘inclusive design’ is an essential requirement today and designers are mindful of incorporating it into their daily practice. When speaking…

7 min read

Inclusive Design in the context of psychological well-being
Inclusive Design in the context of psychological well-being

7 min read


Dec 3, 2018

Has my definition of Interaction Design changed?

At the beginning of the semester, we were asked to write our own definitions of Interaction Design. Here’s what I wrote — A user communicates with a product or a service through various touch-points. These touch points could be tangible objects, digital interfaces, environments, people etc. This communication or exchange…

2 min read

2 min read


Oct 22, 2018

AI as Material for Design

In the article ‘AI Is Design’s Latest Material’, Paola Antonelli states that AI is a tool. Interestingly, in the paper ‘UX Design Innovation: Challenges for Working with Machine Learning as a Design Material’ by Graham Dove, Kim Halskov, Jodi Forlizzi, John Zimmerman, AI is referred to as ‘material’ for design. …

Design

4 min read

Design

4 min read


Oct 8, 2018

Making the Abstract Concrete

WEEK 5 Class Reflection — Thursday, 27th Sep Drawing concepts and processes This class was the beginning of our next project. We started the class with drawing! The words cat, sluggish, vibrant and quiet were given to us and we were supposed to depict them visually. When we compared everyone’s drawings, we learnt that collectively they did depict…

12 min read

Making
Making

12 min read


Oct 1, 2018

Plans and situated actions

To illustrate the concept of plans and situated actions, Suchman gives the example of an article written by Thomas Gladwin, that compares the contrasting approaches taken by a European navigator and a Trukese navigator in order to navigate the open sea.The European navigator uses a fixed plan or course devised…

Design

4 min read

Design

4 min read


Sep 17, 2018

Challenging the ‘idealist’ nature of the design process

In the text ‘Social means do not justify corruptible ends’, the authors argue that social design has an idealist perspective, and that it concentrates on the process and not so much on the outcome. They claim that for producing socially beneficial outcomes, idealistic processes are not always the solution. I…

Design

3 min read

Design

3 min read

Khushi Shah

Khushi Shah

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