Realistic Simulation theory

Given the following highly likely propositions:

  1. Human technology will advance to the point that it is capable of running high-fidelity simulations.
  2. The business model of these simulations will be advertising, because subscription models don’t work.
  3. Simulated humans will greatly outnumber genuine humans, since they are cheap to run.

It follows that:

You are probably a lifestyle brand, installed in this world to influence the buying choices of genuine humans.

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