Published inAustin Startups(Un)Reachable MarketsHow Parade Media used AdInMo to get their TV products in front of elusive audiences.May 31, 2019May 31, 2019
Published inAustin StartupsWhy In-Game Advertising SucksIn-game advertising sucks. That’s not news, but it bears repeating. It doesn’t just suck in the same way that, say, dodgy used car…May 23, 2019May 23, 2019
Published inAdInMoDeveloper Case Study — TinyBit StudiosHow TinyBit Studios is using AdInMo in-game ads to increase their in-game ad revenues.Feb 21, 2019Feb 21, 2019
Published inAdInMoAdinMo vs. The Status Quo — Why Dynamic In-game Ads are the FutureWhen traditional digital advertising formats such as video and banner ads first became available within mobile apps, they were seen as…Jan 7, 2019Jan 7, 2019
Published inAdInMoThe Observer Effect — How Clicks Changed AdvertisingIn physics, the Observer Effect theory tells us that observing a phenomenon necessarily and inevitably causes that phenomenon to change…Dec 3, 2018Dec 3, 2018
Published inAdInMoHow Dynamic In-Game Ads Change the GameThe value of native advertising lies in its adaptation of tradition. These ads bring the strengths of traditional (and more impactful)…Nov 5, 2018Nov 5, 2018
Published inAdInMoConsidering Simpson’s Paradox in Mobile AdvertisingBenjamin Disraeli (British Prime Minister 1874–1880) is said to have coined the phrase “There are three kinds of lies: lies, damned lies…Aug 28, 2018A response icon4Aug 28, 2018A response icon4
Published inAdInMoSurviving GamescomThose of us in the games industry and based in the Americas or Asia have probably attended GDC, but many of these folks I’ve spoken to…Aug 14, 2018Aug 14, 2018
Published inAdInMoSurvey Says!Our company, AdInMo, recently conducted a survey which asked a sample of 150 Millenials (19–35 years old) and Gen Zs (≤18 years old) living…Jul 14, 2018Jul 14, 2018
Published inAdInMoGeneration GamesWe read headlines about Millennials and Generation Z (Gen Zs) daily, but many people are still not clear about the exact definitions of of…Jul 14, 2018Jul 14, 2018