💻UX Designer 👩‍🏫Mentor 📝Founder of the UX Knowledge Base Sketch — https://uxknowledgebase.com ✏️️Sketching for UX Designers — https://sketchingforux.com
Agenda of the Visual Storytelling 101 Workshop that I co-hosted with the awesome Yuri Malishenko

Some weeks ago I co-hosted a Visual Storytelling 101 workshop with my visual thinker friend Yuri Malishenko at the Design Summit 2020 conference. In this article, I share the sketches I created during our workshops, and I also list out some tips & what made our workshop special.

Nielsen’s 10 usability heuristics illustrated by Revolut’s solutions & some more UX aspects

Some weeks ago we held a webinar called “Neobanks X-rayed: a UX/UI audit & zoom-in to the challenger sector with a special focus on Revolut’s strategy” together with two great professionals, Feri Muck and Ivan Muck. We examined Revolut through three lenses: business strategy, UX design and UI design.

One…

Setting the stage for ideation by formulating problem statements and HMW questions — UX Knowledge Piece Sketch #30

HMWs

A How Might We (HMW) question is an insight-based, actionable question that supports idea generation. You should formulate HMW after synthesizing research findings and defining the specific problems you want to work on.

  • “How” indicates that we don’t know the solution in advance, and that we are open-minded and ready…

Design Thinking Fundamentals — UX Knowledge Piece Sketch #29

Design Thinking Fundamentals

Definitions

There are many definitions for design thinking, for example:

“Design thinking is a human-centered approach to innovation that draws from the designer’s toolkit to integrate the needs of people, the possibilities of technology, and the requirements for business success.”
—Tim Brown, IDEO

I believe that this is too narrow, design…

Control Placement: Part 2 — UX Knowledge Piece Sketch #27 — Where should you put controls in a UI?

Where should you put controls in a UI?

In the second part of this series, my sketch summarizes the 3 Laws of Locality by Erik D. Kennedy using the UI of Instagram as an example and some other relevant aspect.

Related sketches:

Control Placement: Part 1 — UX Knowledge Piece Sketch #26 — Where should you put controls in a UI?

Where should you put controls in a UI?

In the first part of the Control Placement series I summarize Don Norman’s natural mapping concept.

As Norman puts it, “Natural mappings are those where the relationship between the controls and the object to be controlled […] is obvious.”

He uses a stove as an example: using spatial correspondence —…

Scarcity in UX design — UX Knowledge Piece Sketch #25

The principle of Scarcity

We tend to assign higher value to things we perceive as being less available.

This “less availability” can be reflected in our designs, and might result in better conversion rates or faster decision making on our users’ side, however, it can also damage trust and credibility. To avoid that, you…

Tree Testing Pro Tips: Part 2 — UX Knowledge Piece Sketch #2

Tree testing: how to

The first part of the Tree Testing UX Knowledge Piece Sketch is an introduction to tree testing. This second part gives you some pro tips on how to design the test:

  • You should create a believable scenario — e.g. “Where would you search for information about…?”
  • What other text types…

Krisztina Szerovay

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