Unlike the classroom, which has strong behaviors associated with it, standing in the middle of a stranger’s bedroom prompts few appropriate social scripts.
The Storyteller’s Guide to the Virtual Reality Audience
VR/AR Media Experiments

Love your thought here on social scripts — it’s something I’ve never thought of before when crafting VR. In a sense, we don’t need to give the viewer a reason to exist, rather give them a place they are familiar with and allow them to fill in the blanks with their own social intelligence. Great thought!

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