Published inBootcampPixel and Screen Densities in Android and iOSThe design and development of new interfaces and apps requires knowledge about the variety of screens where the design will be displayed…Jan 1Jan 1
Published inBootcampSpace management in Android with composeThis article goes from design to code and puts a strong focus on accesibility, Material Design guidelines and UX best practices.Aug 22, 2024Aug 22, 2024
Published inBootcampDesigning multimodal interfaces: Voice + ScreenVoice assistants are changing the way we interact with technology. However, if the experience is not seamless enough, users will be…Jul 10, 2024Jul 10, 2024
Published inBootcampPrototyping complex ideas using Origami Studio by MetaHere is an overview of Origami, a tool designed by Meta that allows designers to make realistic prototypes of complex experiencesAug 3, 2024Aug 3, 2024
Published inBootcampMastering Lottie Files: A Guide from Figma to React JSComplete workflow for creating an animation in Figma and using it in a React JS web project.Jan 23, 2024Jan 23, 2024
Published inBootcampMaterial Design in Android. Consistency from design to codeAn analysis of Material You resources for Android designers and developersJan 11, 20241Jan 11, 20241
Published inBootcampCreating a set of consistent iconsLearn how to create a consistent icon set that can grow infinitely thanks to the creation of a strong style and detailed guidelinesFeb 1, 2023Feb 1, 2023