As a student at UC Davis, to what extent do you feel you have been “encouraged to work in this manner” Papanek recommends?
Before reading this passage by Papanek, I have been thinking through this pathway since the moment I started digging deeper to what design means to me. I remember my friend who had a cast on his right arm and he would tell me how it was difficult for him to take notes because his right hand hurts and the cast bothered him when he tried to take notes on the paper. Since then, it really opened my eyes to see how this problem being that his main right hand was his reliance on taking notes in class, but can’t function to his needs due to fracturing his hand. Although, his fractured hand was a temporary case scenario and was lucky enough to get aid from his fellow friends; in the end, I kept pondering about this idea how to prototype a tool that will provide the comfort and needs of everyone who had a similar situation and experience like this one.
To what extent does the television designed by Papanek and his students empower its users?
In Africa, it has been increasingly urbanized and they lack many playground/play equipment around the area. By designing and building this low-cost educational television set, this will empower the learning experience and resource to these underdeveloped countries. However, this would not provide enough for the 3rd world underdeveloped countries, it eliminates certain factors such as one being, labor, can be increased to help creating this product possible. Also, being that the low-cost of building these television brings this concept and idea that makes design possible for affordability and less complex features in creating this piece of technology.
I think these prompts are good exercises for understanding the fundamental basics of design and an insight through Papanek’s perspective “Design for the Real World”. I think these prompts are beneficial in critically thinking about design and how we as a group of designers can impact towards the needs in society. However, I do believe that if we interact through experience we are able to notice things that are good/bad design. It’s more of a trail and error through experiences that we can then see these concepts through Papanek perspective.