Samantha LevineinRough Draft: Media, Creativity and SocietyIn Conversation: What is Quality Content?The abundance of content is overwhelming. There are massive amounts of movies, TV shows and webseries out there on multiple platforms, we…Apr 8, 2017Apr 8, 2017
Samantha LevineinRough Draft: Media, Creativity and SocietyBack to BasicsI have taken a step forward in my thesis research by going back to the basics of storytelling.Mar 29, 2017Mar 29, 2017
Samantha LevineinRough Draft: Media, Creativity and SocietyHolding OnIs there a way to keep a physical connection to our past in a digital world?Mar 15, 2017Mar 15, 2017
Samantha LevineinRough Draft: Media, Creativity and SocietyDo You Speak Code?Learning a new language is hard at any age, but the ability to communicate in a whole new way with a different subset of the population is…Feb 23, 2017Feb 23, 2017
Samantha LevineinRough Draft: Media, Creativity and SocietyForward Thinking to Remember the PastLearning about key events and figures in history often involves textbooks and Google searches, but technological development is making it…Feb 1, 2017Feb 1, 2017
Samantha LevineinRough Draft: Media, Creativity and SocietyToo Close For ComfortI have always been skeptical about VR and its potential to evoke empathy, but before recently, I had never experienced it for myself. The…Nov 14, 2016Nov 14, 2016
Samantha LevineinRough Draft: Media, Creativity and SocietyVirtual Reality: A Way Into Our Hearts?Coming from a theatre background, I always felt strongly about the emotional impact of live performance. As I shift my focus more towards…Oct 28, 2016Oct 28, 2016