AotBK — UI & UX Design for the Main MenuHow I designed the main menu for Arena of the Bored Kings.Mar 14, 2019Mar 14, 2019
Tempus — Voice ActingToday marks the end of week seven, study week for me. Which means that by next Wednesday my team and I must have a completed beta build of…Dec 15, 2018Dec 15, 2018
Plagued Politics, a video board game (Post Mortem)A few weeks have passed since the creation of our first project, the Super Mario Bros world 1–1 recreation. Immediately after the…Dec 15, 2018Dec 15, 2018
A Portrayal of Portraits 1–1The end of week two has arrived and for me and many of my other colleagues, that means the crunch time is over and the dawning sun that is…Dec 15, 2018Dec 15, 2018
How I used Fungus (How to make a chat messenger in Unity!)The game I’ve recently been developing, known as ‘Seen’, follows the same general theme as a few of my other games: narrative. As outlined…Dec 15, 2018A response icon2Dec 15, 2018A response icon2
An Analysis of Emily is AwayEmily is Away is a single player text adventure that relies heavily on the player’s own subjective interpretation of how to treat a…Dec 14, 2018Dec 14, 2018
A Symphony of SymphonySymphony is a top-down, arcade shooter-like, music-based video game that manipulates the songs you give it and turns them into evil…Dec 14, 2018Dec 14, 2018
The Cycle Begins AnewI have been studying game developing at SAE for two trimesters now and I’m close to a full year come the end of this trimester. Throughout…Dec 14, 2018Dec 14, 2018