PinnedLim Ding WenMultiple Recursive Portals and AI In Unity: Intro and Table of ContentsIn this tutorial series, we’ll use create portals that can be rendered recursively, walked through seamlessly, shot through using raycasts…May 30, 2020May 30, 2020
Lim Ding WenDecentralised Social Media; What Do Users Care About?I was writing an article about this but got boredFeb 17, 2023Feb 17, 2023
Lim Ding WenOpinion: Compatibility layers as an antitrust solutionThe real problem is not the App Store, but the iOS/Android duopoly. Compatibility layers, like Proton, may be the solution.Jul 31, 2021Jul 31, 2021
Lim Ding WenBacking up only local files in iCloud Drive on Windows, without an internet connectionI was in a unique situation recently. I’m in an area with no Wifi, where I’m only relying on my limited mobile data. My iCloud Drive folder…May 31, 2021May 31, 2021
Lim Ding WenHow to bake AO mapsYoutube video to show the steps visually with extremely bad quality: https://www.youtube.com/watch?v=zKQFQe5HqscMar 16, 2021Mar 16, 2021
Lim Ding WenBrain dump: In Unity, should I buy an asset or make it myself?I follow these rules:Jun 13, 2020Jun 13, 2020
Lim Ding WenMultiple Recursive Portals and AI In Unity Part 8: AI visibility checksThis tutorial is part of a multi-part series. See the table of contents here.May 30, 2020May 30, 2020
Lim Ding WenMultiple Recursive Portals and AI In Unity Part 7: AI navigationThis tutorial is part of a multi-part series. See the table of contents here.May 30, 2020May 30, 2020
Lim Ding WenMultiple Recursive Portals and AI In Unity Part 6: Object cloningThis tutorial is part of a multi-part series. See the table of contents here.May 30, 2020May 30, 2020
Lim Ding WenMultiple Recursive Portals and AI In Unity Part 5: Optimizations in portal renderingThis tutorial is part of a multi-part series. See the table of contents here.May 30, 2020May 30, 2020