John LiouDev Blog Checkpoint 3 and Week 12Out of all the work I’ve done so far this year for this course, I am actually the most proud of my ability to create a cute and likeable…May 12, 2018May 12, 2018
John LiouGames II: Week 10 & 11Last week, due to senior thesis, I forgot to write my weekly update, in which I fixed some of the issues with my frog’s base. This week, I…May 4, 2018May 4, 2018
John LiouinIMM at TCNJ Senior Showcase 2018Final Thoughts on my Senior ThesisThis senior thesis has been an interesting event for me to participate in regarding applying my abilities into more “real-world” uses…May 1, 2018May 1, 2018
John LiouinIMM at TCNJ Senior Showcase 2018Final TransformationsThis week, I worked on final edits on the game, transforming adding finishing touches to my game, making it look more polished. First, I…May 1, 2018May 1, 2018
John LiouinIMM at TCNJ Senior Showcase 2018EnvironmentsThis week, I worked on the overall environment of the game to create an aesthetically pleasing area for the player to explore.Apr 18, 2018Apr 18, 2018
John LiouDevelopment Blog Checkpoint 2Copyrights and imitations are an interesting situation as it is seemingly impossible to stop people from imitating the moment program is…Apr 13, 2018Apr 13, 2018
John LiouinIMM at TCNJ Senior Showcase 2018Coding FixesThis week, I fixed some of the longer standing bugs in my game, as well as fixed some issues with knock back on my character. Enemies are…Apr 11, 2018Apr 11, 2018
John LiouGames II: Week 9This week, I worked on the idle animations for all the enemies in the game, currently there are the goo enemies and the deer. The deer was…Apr 11, 2018Apr 11, 2018
John LiouinIMM at TCNJ Senior Showcase 2018Cactus EnemiesA large focus of my game was the environment and the characters in the game. In the beginning, I did a lot of work modeling and animating…Apr 4, 2018Apr 4, 2018
John LiouGames II: Week 8This week, I modeled, rigged and animated the blob enemy for our game.Mar 30, 2018Mar 30, 2018