Lacey GavalaMy Design PhilosophyIn my Human-Computer Interaction course at Bucknell University taught by Professor Peck, we were tasked with completing six design sprints…Dec 13, 2017Dec 13, 2017
Lacey GavalaSpot the Difference: A Virtual Reality ExperienceIn this design sprint , we decided to create an interactive, fun, and immersive virtual reality experience modeled after the Ghost Guess…Dec 4, 2017Dec 4, 2017
Lacey GavalaTurning hand gestures into game controls: Temple Run 2.0For this design project, we decided to remodel the controls of the very popular “endless running” game, Temple Run. Using Leap Motion…Nov 17, 2017Nov 17, 2017
Lacey GavalaA Visualization of Suicide Attacks Worldwide: A Focus on IraqWhat is the most effective way to visualize the vast amount of data present in the world? In this project, we were tasked with using two…Nov 17, 2017Nov 17, 2017
Lacey GavalaRedesigning the Library: An Old Fashioned ApproachIn this project, we were tasked to redesign a library system website to be specifically tailored to the elderly.Nov 17, 2017Nov 17, 2017
Lacey GavalaAn Irrelevant Homepage: A Bad DesignA reflection on the poor design of a learning platform used at Bucknell University.Aug 31, 2017Aug 31, 2017
Lacey GavalaShedding Light on a Good DesignA peek in to the motorized shade system employed in select classrooms at Bucknell University.Aug 31, 2017Aug 31, 2017