2. Can technology be used to motivate children?

Children, specifically in Australia acquire several knowledge and skills to succeed in schooling and work, once they’re older. It has been proven through many academics that technology has the capability to aid students in many activities throughout their schooling life. However, technology also prohibits children as they become reliant on the electronic medium, thus are less willing to seek answers for themselves.

Technology is widespread amongst the world, thus easily accessible to children at this time. Using technology allows tasks to be done at a faster pace. For example, learning how to bake desserts. Throughout this time, children would rather download applications onto their iPods or Nintendo to learn how to cook as it is a stimulating platform rather than just seeking the answer from their parents. There are several disadvantages to this situation; one being that students become antisocial in comparison to other children who prefer face-to-face interaction.

Furthermore, technology doesn’t discriminate against socioeconomic status as several educational and gaming applications are free to purchase and are functional on most electronic platforms, enabling children to be motivated and informed.

Exploring Early Childhood (2007), pg. 233

Growing up, technology around me developed significantly. As a primary school student, I was encouraged to learn about technology and its benefits, in order to grow. With being a child, I always wanted to be updated with the finest electronic toys. For example, when I was 8, I was handed a Tamagotchi. The aim of that particular electronic game was to be a “motherly figure” towards a child that would grow. All the while, I was interacting with other Tamagotchi users simultaneously. The foundation of this game was to learn and experience what being a mother would entail in the future. Hence, technology enables children above other age categories to develop and grow.

(“shy shy shy : Photo”, 2016)

An example from the media demonstrates two primary school students interacting with each other to create an object, using both electronic and non-electronic materials. From there, they are able to “engage, explore, elaborate, explain and evaluate” (“Library Resources Login (EZproxy)”, 2016) the several functions of their work, using a hands-on approach method.

(“Library Resources Login (EZproxy)”, 2016)

As an individual who has been through primary school and high school and is now a university student who is working casually, I must convey that the hands-on approach to science and technology is astounding in young students as it promotes teamwork. Additionally, through using small materials such as batteries and pieces of cardboard to create a product that mimics real-life situations is the utmost fundamental basis to science and technology. As a result, the children are engaged as it is a task well-suited to their age category and is stimulating in their method.


Library Resources Login (EZproxy). (2016). Acu.kanopystreaming.com. Retrieved 3 October 2016, from http://acu.kanopystreaming.com/video/technology-children-hands-approach

shy shy shy : Photo. (2016). Jiseu.tumblr.com. Retrieved 3 October 2016, from http://jiseu.tumblr.com/image/147638768222

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