Day 37: Camera ShakeAdding a camera shake effect when the player takes damage can enhance the impact of gameplay, making it feel more dynamic and responsive…Sep 6Sep 6
Day 36: Thruster UI ImplementationToday, I focused on integrating a thruster UI into my Space Shooter Pro game. The thruster mechanic adds a dynamic element to the gameplay…Sep 1Sep 1
Day 35: Secondary FireThe secondary fire mode is activated through a power-up, allowing players to switch from their standard fire mode to a more powerful…Aug 25Aug 25
Day 34: Adding HealthIn my game, the player starts with a certain number of lives and a spaceship that can sustain damage. As the player takes hits from…Aug 25Aug 25
Day 32: Ammo Count SystemCreating a functional and intuitive ammo count system is crucial for many game genres, especially shooters. This system adds a layer of…Aug 20Aug 20
Day 31: Implementing a Shield Strength System in UnityIn many games, especially those in the shooter genre, having a robust shield system can make a huge difference in gameplay. A shield not…Aug 18Aug 18
Day 30 Beyond the Game: Thruster SystemI implemented a small thruster system in my game that activates when holding down the Shift key, providing a temporary boost in the…Aug 18Aug 18
Day 29: The Escape Button is a FeatureIn many games, the Escape button isn’t just a key on the keyboard; it’s an essential feature that enhances user experience and…Aug 17Aug 17
Day 28: How to Host Unity Games on the WebHosting your Unity game on the web is a great way to reach a broader audience. Unity’s WebGL build option allows you to easily export your…Aug 17Aug 17