Stop Saying “Hardware is Hard”
Ben Einstein

As a hobbyist developer of a wearable device, I find that hardware is hard, because I don’t have the skills or resources to develop my product fully by myself, and I contracted out some of the design. Even if I had the required skills in electrical engineering and PCB design, I would require an external vendor to build PCBs, which puts a lower bound on the length of a single development iteration of about 72–96hrs. Software doesn’t have such a limitation. Though it’s correct to say that I benefit hugely from cheap and powerful development boards as well as open source schematics from sparkfun and adafruit.

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