Lucy CarpenterVR menu patterns and use casesA VR menu is a pattern that allows your user to make a selection. This article outlines the 3 most effective variations and when to use…Apr 28, 2018Apr 28, 2018
Lucy CarpenterEscaping the male gaze in VRWhat happens to a woman when she enters a world where she is no longer judged by her appearance. What happens when it’s no longer necessary…Apr 28, 2018Apr 28, 2018
Lucy CarpenterThe right dosage: why it’s important for women to be in VRThis is just one of many cases for the importance of having more women in the VR industry.Apr 27, 2018Apr 27, 2018
Lucy Carpenter“Your game is boring”A retrospective on the beta version of my first Unity VR project: Bonsai Islands.Mar 29, 20181Mar 29, 20181
Lucy CarpenterHow to run the Android Google VR demo in Unity using Cardboard on a macIt took me a lot of google searching to figure out how to do this all the way from start to finish, so I wanted to consolidate this process…Feb 1, 20181Feb 1, 20181
Lucy Carpenter3 categories of “relaxing” VR experiencesAs a creative entering a new field, I find that when I can make sense of the design landscape it helps me to be able to push the boundaries…Jan 26, 2018Jan 26, 2018
Lucy CarpenterHow to build sacred spaces in VRThe architecture of sacred spaces and thoughts on how to translate this to the virtual worldJan 18, 2018Jan 18, 2018
Lucy CarpenterHoly shit, virtual reality is making me feel thingsUnintentionally becoming inspired and haunted by the intersection of virtual reality and secular spiritual experience.Jan 17, 20181Jan 17, 20181