LudocriticismGod of War’s The Stranger: Ludonarrative of a Boss FightThe inclusion of a boss fight is an inherent challenge to ludonarrative integrity. In the new God of War, there’s a boss fight early in…Jan 14, 2019Jan 14, 2019
LudocriticismCritical Values: In Defense of Prey and Those Who Made ItWhen people who make a living out of critically examining a medium routinely fail to see the full picture of a work, there’s good reason…Jan 12, 2019Jan 12, 2019
LudocriticismStardew Valley: Inconvenience Creates GameplayIn 2016’s Stardew Valley, there’s a consistent theme of anti-modernization — or retraditionalization — starting at the very opening…Jan 12, 2019Jan 12, 2019