Over caffeinated engineer. Giving it stacks, sometimes smashing them. Leading Innovation and R&D, @kainossoftware.
…that renders a camera feed from another unity scene. Think of it like wearing an AR headset… in VR. Here’s a demo using the Leap Motion:
VR teams would do well to put aside time each week to engage in divergent thinking on truly revolutionary applications of VR, in order to avoid this mistake. (We do it in our office).