Emma Lundgren3 Reasons Why Retrospectives Suck – Part 3 – Activity over resultIn the tech industry and in the “start-up” era, action is seen to be the key to success. A great idea not shared is less valued than a half…Aug 25, 2019Aug 25, 2019
Emma Lundgren3 Reasons Why Retrospectives Suck - Part 2 – Dot VotingTo clarify my stand point – I love Retrospectives. Learning from mistakes and getting better is essential in design and in software…Aug 19, 2019Aug 19, 2019
Emma Lundgren5 lessons learned on how to do remote usability testingTesting our ideas in product design is crucial. Without it we’d be lost and or ideas would be useless. However testing can be time…Aug 11, 2019Aug 11, 2019
Emma Lundgren3 Reasons Why Retrospectives Suck – Part 1 – Too Narrow FocusedHow to get better at getting betterAug 4, 2019Aug 4, 2019
Emma LundgreninPrototyprThe confessions of a designerMy designs could have caused serious injury – This is what I would have done differently.Jul 28, 2019Jul 28, 2019
Emma LundgrenWhat being wrong has taught me about handling conflicts.When was last time you admitted you were wrong?Jul 21, 2019Jul 21, 2019
Emma LundgrenScaling agile design – 5 small things you can do without adding more designersLet me set the scene. A multi-million dollar b2b re-platforming project, five product development streams (25 developers) and two…Jul 14, 2019Jul 14, 2019