H.B. HarwardMaking a Game for Me: Reanimate your feet!Not much to say this time, really. Been following tutorials on how to get enemies to attack at certain times, and such, and…well.Oct 12, 2022Oct 12, 2022
H.B. HarwardMaking a Game for Me: Making Enemies.Today, I started putting together enemies, and realized that I needed to figure out exactly what I wanted out of them. It’s not like it’s a…Sep 7, 2022Sep 7, 2022
H.B. HarwardMaking a Game for Me: Basic Attacks (almost) done (for now)!I’ve just finished building the basic attack-system, which will be the foundation for a lot of other things, and it’s…I’m not going to say…Sep 5, 2022Sep 5, 2022
H.B. HarwardMaking a Game for Me: How deep is too deep?I’m working on figuring out my combat mechanics, and I gotta say, they’re…difficult to keep track of in my head, at this point. In usage…Aug 28, 2022Aug 28, 2022
H.B. HarwardMaking a Game for Me: Leafless Trees.Been a minute. Life happens. Been working, though, and here’s a bit about that.Aug 26, 2022Aug 26, 2022
H.B. HarwardMaking a Game for Me: A burst of progress!For a few days, I hadn’t gotten much done — tired, hot, slept too much because I slept too little, can’t work on this much when my…Aug 19, 2022Aug 19, 2022
H.B. HarwardMaking a Game for Me: Done with Dashing.I have finally finished setting up the Dash system. It’s been a struggle, mostly because I’m not particularly familiar with the tools I’m…Aug 11, 2022Aug 11, 2022
H.B. HarwardMaking a Game for Me: Inadvisable ComplexityWell, alright! I’ve gotten a lot of progress.Aug 5, 2022Aug 5, 2022
H.B. HarwardMaking a Game for Me: A Dimensional QuestionWelp, it’s been a couple days since I got anything done. Life is tiring and more complicated than anyone would like.Aug 3, 2022Aug 3, 2022