4.11. Visitor

Maheshmaddi
3 min readApr 11, 2023

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The Visitor pattern is a behavioral design pattern that allows you to define new operations on a set of objects without changing the classes of those objects. This pattern is useful for separating the concerns of data structures and the algorithms that operate on them, making it easier to add new operations or modify existing ones without affecting the underlying data structures.

The Visitor pattern is typically used when:

  1. You have a complex object structure, such as a composite pattern, and you want to perform operations on the objects without changing their classes.
  2. You need to define new operations on a set of objects without modifying their classes.
  3. You want to separate the concerns of data structures and the algorithms that operate on them.

To implement the Visitor pattern, follow these steps:

  1. Define a visitor interface or abstract class that declares the visit methods for each concrete element class in the object structure.
  2. Create concrete visitor classes that implement the visitor interface or extend the abstract class, providing the specific implementation for each visit method.
  3. In the element interface or abstract class, add an accept method that takes a visitor object as an argument.
  4. In each concrete element class, implement the accept method by calling the appropriate visit method on the visitor object, passing this as an argument.
  5. In the client code, create instances of the concrete visitors and pass them to the accept method of the elements in the object structure.

Here’s a simple example of the Visitor pattern in Java:

// Element interface
interface Element {
void accept(Visitor visitor);
}

// Concrete elements
class ConcreteElementA implements Element {
@Override
public void accept(Visitor visitor) {
visitor.visitConcreteElementA(this);
}

public void operationA() {
System.out.println("Performing operation A");
}
}

class ConcreteElementB implements Element {
@Override
public void accept(Visitor visitor) {
visitor.visitConcreteElementB(this);
}

public void operationB() {
System.out.println("Performing operation B");
}
}

// Visitor interface
interface Visitor {
void visitConcreteElementA(ConcreteElementA element);
void visitConcreteElementB(ConcreteElementB element);
}

// Concrete visitor
class ConcreteVisitor implements Visitor {
@Override
public void visitConcreteElementA(ConcreteElementA element) {
element.operationA();
}

@Override
public void visitConcreteElementB(ConcreteElementB element) {
element.operationB();
}
}

// Client code
public class Client {
public static void main(String[] args) {
Element elementA = new ConcreteElementA();
Element elementB = new ConcreteElementB();
Visitor visitor = new ConcreteVisitor();

elementA.accept(visitor); // Outputs: Performing operation A
elementB.accept(visitor); // Outputs: Performing operation B
}
}

In this example, the Element interface defines the accept method, and the ConcreteElementA and ConcreteElementB classes implement the Element interface. The Visitor interface declares the visit methods for each concrete element class, and the ConcreteVisitor class implements the Visitor interface, providing the specific implementation for each visit method.

Advantages of the Visitor pattern:

  1. Separation of concerns: The Visitor pattern separates the concerns of data structures and the algorithms that operate on them, making the code easier to understand and maintain.
  2. Extensibility: The pattern allows you to add new operations on a set of objects without modifying their classes, adhering to the Open/Closed Principle.
  3. Centralized logic: The pattern centralizes the logic for related operations in a single visitor class, making it easier to manage and modify the code.

Disadvantages of the Visitor pattern:

  1. Limited applicability: The Visitor pattern may not be suitable for situations where the object structure changes frequently, as adding new element classes requires modifying the visitor interface and all its implementations.
  2. Violation of encapsulation: The pattern requires exposing the internal state and behavior of the elements to the visitor, which may violate the principles of encapsulation.
  3. Increased complexity: The Visitor pattern introduces additional classes and interfaces, which may make the codebase more complex and harder to manage.

When using the Visitor pattern, carefully consider its advantages and disadvantages. Use the pattern when you have a complex object structure and want to separate the concerns of data structures and the algorithms that operate on them. Be aware of the potential limitations introduced by the pattern, such as the limited applicability, violation of encapsulation, and increased complexity, and ensure that it is applied judiciously to maintain a clean and efficient codebase. Provide clear documentation or guidance for developers so they can understand how the pattern is used and how to extend or modify it as needed.

Note: For complete list of design patterns click here

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