Published inOllieMarketing tech is huge timesuck on iOS, this is how we would do it againMarketing tech is some of the most fragile stuff we have ever dealt with at Ollie. Little bug after little bug just pops up and makes the…Apr 29, 2024Apr 29, 2024
Published inOllieHow SwiftUI & Concurrency could improveAfter our series of blog articles, what could apple do to forward fix the issues we had with SwiftUI & Concurrency?Feb 15, 20243Feb 15, 20243
Published inOlliePareto Optimal Apple DevtoolsHow apple could’ve made better decisions in their dev tooling that would’ve led to a much better experience today.Feb 15, 2024Feb 15, 2024
Published inOllieWhy Ollie is moving away from SwiftUI to UIKitA few months ago, we made the decision to move away from SwiftUI & Swift Concurrency for our application and to move the core of our app…Feb 15, 202423Feb 15, 202423
Published inOllieOllie’s App Architecture ContinuedThe second part about how we architected our photo organization app.Feb 14, 2024Feb 14, 2024
Published inOllie15 Years Later, There Is Still No Good Session Replay For iOSAt Ollie, I went on a shopping trip for a session replay solution and found there still isn’t a good one 15 years after the release of iOS…Feb 14, 20244Feb 14, 20244
Published inOllieOllie’s iOS Subscription Management Shopping TripOur app Ollie is an iOS only app. We implemented subscription support directly via StoreKit 2, and didn’t think we needed to use…Jan 8, 2024Jan 8, 2024
Published inOllieHow Ollie’s AI System WorksHow we privately organize photos on your phone with AI, personalized to your preferences.Dec 5, 2023Dec 5, 2023
Published inOllieMaking OllieCreating a local iOS app in a time of React NativeOct 28, 20232Oct 28, 20232