Manny Cabacungan2D Games Core Programming: Quickly Collect PickupsObjective: When the ‘C’ key is pressed by the Player, Pickups quickly move to the player.Nov 7, 2023Nov 7, 2023
Manny Cabacungan2D Games Core Programming: Enemy Pickup BehaviorObjective: If a pickup is in front of an enemy, the enemy will fire its weapon at the pickup to destroy it before the player can get it.Oct 31, 2023Oct 31, 2023
Manny Cabacungan2D Games Core Programming: Smart EnemyObjective: Create an enemy type that knows when it’s behind the player, and fires a weapon backwards.Oct 24, 2023Oct 24, 2023
Manny Cabacungan2D Space Shooter Game: New Enemy Type: Part 3: Unique Movement BehaviorObjective: Create enemy type with unique Movement Behavior (zig-zag, wave, etc.)Sep 23, 2023Sep 23, 2023
Manny Cabacungan2D Space Shooter Game: New Enemy Type: Part 2: Laser BeamObjective: Create enemy type with unique projectile. (ie. Laser beam, heat seeking, etc)Sep 20, 2023Sep 20, 2023