First UCD Charrette Process Blog
In my very first Studio section for my HCDE 210 class, I had the opportunity to implement a User-Centered Design (UCD) concept with my peers. This was one of the most unique yet hands-on icebreaker I participated in but it truly allowed me to get to know everyone in the class while working towards a shared goal. The class started out by overviewing the general rules and the format of the Sprint that we had to perform. After a quick introductory chat with my desk-mates we were assigned to identify each of the car’s dashboard/main-panel that we were given on our table and then come up with ideas on who the user might be for a certain panel and car. Soon I turned immediately towards my trusted designing buddy, the sticky notes to jot down my user scenarios.
Once everyone was done we went up to the white-board and placed our sticky notes depending on where in the differenet categories it would belong to. For example, in my case a luxurious sedan with a full touch-screen panel *cough, cough, Tesla*, would be under the Business section of the board. What was amazing here is that this was truly a class work, meaning everyone started to help each other by giving guides on where they should place their sticky notes, and if there was no category then they would immediately think of a new one and create a distinctive section for it. After the first exercise was done we begin to switch around members depending on which side of the table they were sitting at, great way to make new friends while also being productive.
After the quick team-exercise warm up the real challange has begun, how could I tell it was serious? Well, we all whipped out a paper as big as the table and started our ideation process like there’s no tomorrow. So the way it folded out is that each of the table were assigned to one specific problem space and problem statement that we all had to tackle. During my first round my team was given a case where we had to make a story board that we had to come up with from our case, which was; McQueen from Cars that could entertain the passengers yet at the same time would provide an immersive environment. This was quite the unusual problem space but by using our innovative thinking my team immediately begin to draw out our story board idea. First, since McQueen is from a Disney movie we wanted to make it appealing to the kids by implementing augmented reality dashboard inside the cabin between the front and the back seats, this way it would not be an obstruction to the driver, yet the passengers who are mostly kids could interact with the holograms that would appear right in front of them. This would definitely decrease the amount of time they ask “Are we there yet?”, the answer is always, “Almost, sweetie.” This was the idea behind our story board which we presented in a sequence using three windows.
Finally, to conclude our Sprint we then had to make a wire-frame of how the dashboard would be presented as. Initially the parent would be in full control of it, but from then on, they could pick their kids favorite Movie, then the character they would like to be augmented. To be able to see these projections whoever wants to see it must be also wearing Augmented Reality Glasses. At the end my team presented our spin of the Sprint to the class which then was followed up by writing our reflection on the white-board.
I’m Incredibly looking forward to enhancing my UCD skills in HCDE 210!