Marian SilvaPrototype Design PatternPrototype design pattern is a type of Creational design pattern. If we want to create an object but at that time object creation task will…Jul 18, 2022Jul 18, 2022
Marian SilvaChapter 6: Get to know the Java APIAn API allows computers to communicate with each other through a common interface. The Java Application Programming Interface (API) is part…Jul 18, 2022Jul 18, 2022
Marian SilvaChapter 5: Writing a programThis chapter is about building a small program based on battleship style game named “Sink a Dot com game” and test the code.Jul 17, 2022Jul 17, 2022
Marian SilvaChapter 4: Methods use Instance variablesA class is the blueprint for an object. When we creating a class, JVM makes the objects according to the class type. Each object can have…Jul 17, 2022Jul 17, 2022
Marian SilvaChapter 3: Primitives and ReferencesThis chapter is focusing to describe the java variables and how they works.Jul 17, 2022Jul 17, 2022
Marian SilvaChapter 2: Classes and ObjectsIn old days, two of employees named Larry and Brad were assigned by their project manager to make program using same spec and the winner’s…Jul 16, 2022Jul 16, 2022
Marian SilvaTroubleshoot Slow Backends using TCP dump and WiresharkNot always but sometimes your system is getting slow. Most of the time developers are facing this problem.Jul 7, 2022Jul 7, 2022
Marian SilvaTCP 3 way HandshakeTCP stands for Transmission Control Protocol used to interconnect devices through the internet. It specifies how data is exchanged and how…Jul 5, 2022Jul 5, 2022
Marian SilvaKafka: Async Rest Services With MessagingKafka is stream-processing software platform which is used to handle the real-time data storage. It works as a broker between sender and…Jul 3, 2022Jul 3, 2022